America's leading comic book publisher brings its superstar creators and classic characters to the fourth in an authoritative series of books on how to create comics. Acclaimed comic book illustrator Mark Chiarello and award-winning letterer Todd Klein demonstrate dozens of surefire strategies, practical techniques, and professional secrets for dynamic comic book coloring and lettering. They use DC's world-famous characters to demonstrate an array of techniques, covering such topics as the pros and cons of lettering by hand or by computer, creating balloons and fonts, logo designs, working with color, and creating special effects. The animated step-by-step instructions are informative, stimulating, and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to up-to-date industry standards. The perfect how-to on everything coloring and lettering, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.
Customer Reviews:
Avg. Customer Rating: 4.5 / 5.0
Understanding Color Theory, But You Will Need Another Book:
Want to understand color theory? Just read chapter 2 and you will have most of what you need on the subject. Use this book in conjunction with "Hi-Fi Color For Comics" for the technical aspect when applying color with a computer. You won't go wrong with making your own comic work have that spark! Caveat: You'll need Adobe Photoshop CS or higher for "Hi-Fi Color For Comics" scripts. The book is still good for learning about computer coloring principles.
Should be titled DC Comics Guide to Color Theory 101:
There is no truth in advertising here: This book will NOT show you how to color for comics. It will not tell you how to color ANYTHING. It will only vaguely explain the theory of color, the concept of "Computers" used for modern coloring but will show you NOTHING about technique. It's like a round-a-bout way of saying "Here's what comics look like, do THAT" without ever telling you HOW to actually DO anything.
I was sorely disappointed with the content here.
The lettering sections are competent... more info
Concise, clear, megahelpful:
This book has proved valuable to me, both in my comic-book work and my teaching. I rate it just as highly as the other two excellent DC books on penciling and inking by Klaus Janson. This one is a marvel of economy, giving the reader a grounding in two fairly technical (and not widely appreciated) areas of comic-book production in the briefest form imaginable. Most of it is a how-to, but there is some spot-on coaching on matters esthetic and expressive. As for the how-to aspect, when I wanted to... more info
Good for Beginners:
This is a great guide for those who would like to get into coloring or lettering comics, but have no idea where to start. In this volume, you'll learn a little about the theory of coloring comics--how to use color to create a dynamic mood without making the art look clutter. Dozens of full color examples are provided to show the contrast between good color jobs and bad color jobs. Also it provides info on how to create your own fonts for use in lettering. It also provides information on which tools would be... more info
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